Luisa Carbonelli:
Human Animals In Civilized Rooms

We are biological beings, and the environment acts upon us in string and predictable ways. But how useful are such insights when trying to achieve complex emotional results like making someone moved, teaching them something or convincing them something is true?

Experience designer Luisa Carbonelli joins Charles Spence and Eva Wendelboe Kuczynski for a brief conversation about designing spaces for the human animal.

About Luisa

Luisa is an experience designer with a background in theatre, museums and RPG. She is one of the founders of Briza maxima AB and part of the team behind Alibis for Interaction. As a scenographer and cultural producer Louisa stages events with dedication to creating conditions where people dare to participate.

Luisa uses the knowledge of our social codes, cultural narratives and humans as tactile/sensory beings to create physical and social spaces that support interaction and participation. She is a strong advocate for learning by experiencing and grown-up’s rights to play.

Luisa is a co-founder of Staden Malmös Hemslöjdsförening, co-founder on Suellska Villan and one of the movers of Blackbox Malmö.

Luisa on LinkedIn.